Video games have long lived a life as being just a recreational tool for people to get away from the hassles of everyday life. People sit at home in front of a console and play for hours and in some cases days without stopping. Yet the thought of video games as a tool for literary theory is still new for many people. Most believe that games don’t have stories and perpetuate violence to younger generations, the characters are two dimensional, and the story just isn’t a substantial literary device. There is often a misconception that for something to be a work of literature it must be written in a book and studied in classrooms. Within the past few years the gaming industry has introduced many video games that have had long storylines that parallel many novels that have been written throughout the years. Many of these games are also being adapted to film just as many books have. So has the industry of literature as a medium for entertainment expanded to include video games? ...